Make every interaction carry more.
Move your pointer across the page, or press anywhere in it.
Amplify Interactions is an independent software studio. We build native Mac apps, skills for Claude and small web tools. Everything can run on your machine and nothing has to phone home.
Mac apps
Native Swift against public Apple frameworks, built for Apple silicon and the current macOS.
-
Docuria
Alpha, coming soon
Read, compare, de-duplicate and search your documents in one window. Meaning search finds the passage you half remember across PDFs, Word files and notes, and Review checks your writing before it goes out. The index lives on your Mac.
-
FerryBlot
Alpha, coming soon
Finds Acrobat-style markup in a PDF, shows what each note quotes, and removes annotations surgically so the file does not grow. Ferries markup between copies of the same document.
-
SnapGauge
Alpha, coming soon
Measure anything on screen. Press the shortcut, hover for the distance to the nearest edges, drag around an object and the selection snaps to its boundary. Zoom to eight times, pin measurements, take annotated screenshots.
-
AudioTrimmer
Alpha, coming soon
Cuts the stretches where nobody is talking out of long recordings. A speech detector running on the Neural Engine keeps natural pauses and drops steady noise, with optional noise removal you can compare before you export.
-
Flick
Open source on GitHub, release 0.2.7
A 4K video player that seeks the instant you ask. MKV and WebM play natively with hardware decoding, captions follow your system settings, and every video reopens where you left it.
-
MacDoro
Alpha, coming soon
A timer that lives in the menu bar and as a small desktop widget. Pull the plus to set the minutes, redo a finished timer with one click, snooze, and sync with Apple Reminders if you like.
Claude skills
Instructions and tools that teach Claude a whole craft. Install them in Claude Code or the Claude apps.
-
Cinematic Deck Designer
Open source on GitHub
Give it a talk manuscript and it designs a presentation around a custom visual world: 3D transitions that carry the argument, a distinct picture for every slide, synthesized sound, a speaker view and an editor that saves into the file. One offline HTML file.
-
ParticlePresent
Alpha, coming soon
Turns a script into an animated presentation where particle light morphs into a picture for each slide. Large editorial type, speaker notes with your full script, and voice cues that advance the slides when you say the word.
-
Safety hooks for coding agents
Open source on GitHub
A pre-run hook that stops an agent from wiping a disk, the operating system, personal folders, backups or the Trash, and protects itself from being edited by the agent. Written so an agent can install it by itself.
Web
Small tools that run entirely in the browser.
-
PointerField
Alpha, open now
An editor for cursor-reactive canvas backgrounds. Choose one of twenty patterns, tune it for light and dark separately, then export a self-contained script that drops the background into any page.
-
Mac app comparisons
Staging site, open now
Thirteen feature-by-feature comparisons across 450 Mac apps, with filters, requirements, shareable links and community corrections on every cell.
Studio
-
Native first
Mac apps are written in Swift against public Apple frameworks, so they feel like the system and keep working after the next update.
-
Local first
Indexes, models and recordings stay on your machine. There are no accounts and no telemetry, and nothing is uploaded to make a feature work.
-
One interaction at a time
Each feature is carefully tuned until it answers the way you expect, then left alone. A small tool that does one thing well beats a large one that almost does many.
Built with
Swift, SwiftUI and AppKit. PDFKit and PDFium for documents, Core ML for on-device speech detection, ScreenCaptureKit for measuring the screen, AVFoundation and VideoToolbox for video, with FFmpeg under the LGPL for the formats Apple does not decode. EventKit for Reminders. TypeScript on Cloudflare Workers and D1 for the web tools.
Contact
Write to info@amplifyinteractions.com for support, licensing or press. Source for the open projects is on GitHub.